Eligibility

Please note this is NOT an open event and you must be approved to register with a separate confirmation email. Due to limited equipment and space, we have to plan carefully and build dynamic teams in advance! Approved attendees will receive notification.

Requirements

Submission Via Devpost:  Due by 9/11 4:00 pm (PT)

  • Description of your project
  • Entrant type selection: Organization, Team, or Individual
  • Game Engine selection: Unity, Unreal, or Other/Undecided
  • If entering as a Team, enter all team members' name
  • Screenshot(s) of your “Game” or “App or Experience”
  • Video of current build linked from YouTube.
    • For Game Engine Experience and 360 Videos
  • Link to Git Repo for Experience (For Game Engine Experience)

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Prizes

$5,550 in prizes
Best Overall Experience
1 winner

Winning team gets "The Belt of Victory" PLUS a season pass to Six Flags Magic Mountain. Good for up to 7 members of the team.

Best Unity Experience
1 winner

Award for the team PLUS two unity Pro licenses. The team will decide who gets them.

Best 360 Experience
1 winner

Award for the team

Best Vive Experience
1 winner

Award for the team PLUS one FREE vive headset.

Devpost Achievements

Submitting to this hackathon could earn you:

How to enter

Please note this is NOT an open event and you must be approved to register with a separate confirmation email. Due to limited equipment and space, we have to plan carefully and build dynamic teams in advance! Approved attendees will receive notification.

Judges

ERIC GRADMAN

ERIC GRADMAN
CTO / Two Bit Circus

SCOTT STERNER

SCOTT STERNER
Global Director / Six Flags Entertainment

DAVE TAYLOR

DAVE TAYLOR
Independent Game Producer

Judging Criteria

  • Originality of Idea
    Does the idea or project show creative thinking? Does it stand out from the crowd? Is your idea unique and original? Are there similar mechanics, game play or experiences already out there?
  • Awesomeness & Fun
    Does this "WOW" the player? Does it make the player want to come back and experience it again? Does the player want to share (and tell) their friends about it?
  • Relevance to the Prize Category
    How does the experience relate to the category it is applied in? Does it capture the essence of that category?

Questions? Email the hackathon manager

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